{"id":9641,"url":"https://patchwork.libcamera.org/api/patches/9641/?format=json","web_url":"https://patchwork.libcamera.org/patch/9641/","project":{"id":1,"url":"https://patchwork.libcamera.org/api/projects/1/?format=json","name":"libcamera","link_name":"libcamera","list_id":"libcamera_core","list_email":"libcamera-devel@lists.libcamera.org","web_url":"","scm_url":"","webscm_url":""},"msgid":"<20200916145254.1644-6-laurent.pinchart@ideasonboard.com>","date":"2020-09-16T14:52:52","name":"[libcamera-devel,5/7] qcam: viewfinder_gl: Support #define in shaders","commit_ref":"0bc03960daf0d7e28d45513873e3d1feecbedbf6","pull_url":null,"state":"accepted","archived":false,"hash":"eaa1d75c33d2fad7932c30950f0ec891935f9702","submitter":{"id":2,"url":"https://patchwork.libcamera.org/api/people/2/?format=json","name":"Laurent Pinchart","email":"laurent.pinchart@ideasonboard.com"},"delegate":null,"mbox":"https://patchwork.libcamera.org/patch/9641/mbox/","series":[{"id":1293,"url":"https://patchwork.libcamera.org/api/series/1293/?format=json","web_url":"https://patchwork.libcamera.org/project/libcamera/list/?series=1293","date":"2020-09-16T14:52:47","name":"qcam: Accelerate packed YUV rendering with OpenGL","version":1,"mbox":"https://patchwork.libcamera.org/series/1293/mbox/"}],"comments":"https://patchwork.libcamera.org/api/patches/9641/comments/","check":"pending","checks":"https://patchwork.libcamera.org/api/patches/9641/checks/","tags":{},"headers":{"Return-Path":"<libcamera-devel-bounces@lists.libcamera.org>","X-Original-To":"parsemail@patchwork.libcamera.org","Delivered-To":"parsemail@patchwork.libcamera.org","Received":["from lancelot.ideasonboard.com (lancelot.ideasonboard.com\n\t[92.243.16.209])\n\tby patchwork.libcamera.org (Postfix) with ESMTPS id B0F26C3B5B\n\tfor <parsemail@patchwork.libcamera.org>;\n\tWed, 16 Sep 2020 14:54:33 +0000 (UTC)","from lancelot.ideasonboard.com (localhost [IPv6:::1])\n\tby lancelot.ideasonboard.com (Postfix) with ESMTP id 7C8AB62EC5;\n\tWed, 16 Sep 2020 16:54:33 +0200 (CEST)","from perceval.ideasonboard.com (perceval.ideasonboard.com\n\t[213.167.242.64])\n\tby lancelot.ideasonboard.com (Postfix) with ESMTPS id 9FCFE62E75\n\tfor <libcamera-devel@lists.libcamera.org>;\n\tWed, 16 Sep 2020 16:54:32 +0200 (CEST)","from pendragon.lan (62-78-145-57.bb.dnainternet.fi [62.78.145.57])\n\tby perceval.ideasonboard.com (Postfix) with ESMTPSA id D04BC26B;\n\tWed, 16 Sep 2020 16:54:25 +0200 (CEST)"],"Authentication-Results":"lancelot.ideasonboard.com;\n\tdkim=fail reason=\"signature verification failed\" (1024-bit key;\n\tunprotected) header.d=ideasonboard.com header.i=@ideasonboard.com\n\theader.b=\"D+relIbS\"; dkim-atps=neutral","DKIM-Signature":"v=1; a=rsa-sha256; c=relaxed/simple; d=ideasonboard.com;\n\ts=mail; t=1600268066;\n\tbh=RTU1WqqU+emMau92i/LATnXRW7N34GngxDR71H03HxM=;\n\th=From:To:Cc:Subject:Date:In-Reply-To:References:From;\n\tb=D+relIbSecZwguWB5k22NWAtK1ax+ACLQFhKMdPB3zpabD88kVdtFehvQF1XruDbi\n\tky2oByudM1gY01mvGlgv5NFDLT5Okn7L+q4AQNWqAk3slYiqsPo4gQzi5PM+7+VqTS\n\t+W4iGbgYK/agcAjOeMwbRLOx2w+2kwvKAb4mTJLs=","From":"Laurent Pinchart <laurent.pinchart@ideasonboard.com>","To":"libcamera-devel@lists.libcamera.org","Date":"Wed, 16 Sep 2020 17:52:52 +0300","Message-Id":"<20200916145254.1644-6-laurent.pinchart@ideasonboard.com>","X-Mailer":"git-send-email 2.27.0","In-Reply-To":"<20200916145254.1644-1-laurent.pinchart@ideasonboard.com>","References":"<20200916145254.1644-1-laurent.pinchart@ideasonboard.com>","MIME-Version":"1.0","Subject":"[libcamera-devel] [PATCH 5/7] qcam: viewfinder_gl: Support #define\n\tin shaders","X-BeenThere":"libcamera-devel@lists.libcamera.org","X-Mailman-Version":"2.1.29","Precedence":"list","List-Id":"<libcamera-devel.lists.libcamera.org>","List-Unsubscribe":"<https://lists.libcamera.org/options/libcamera-devel>,\n\t<mailto:libcamera-devel-request@lists.libcamera.org?subject=unsubscribe>","List-Archive":"<https://lists.libcamera.org/pipermail/libcamera-devel/>","List-Post":"<mailto:libcamera-devel@lists.libcamera.org>","List-Help":"<mailto:libcamera-devel-request@lists.libcamera.org?subject=help>","List-Subscribe":"<https://lists.libcamera.org/listinfo/libcamera-devel>,\n\t<mailto:libcamera-devel-request@lists.libcamera.org?subject=subscribe>","Content-Type":"text/plain; charset=\"us-ascii\"","Content-Transfer-Encoding":"7bit","Errors-To":"libcamera-devel-bounces@lists.libcamera.org","Sender":"\"libcamera-devel\" <libcamera-devel-bounces@lists.libcamera.org>"},"content":"Prepare the infrastructure to support defining preprocessor macros in\nshaders:\n\n- Rename the fragmentShaderSrc_ member to fragmentShaderFile_ to reflect\n  better that it contains a file name, not shader source code\n- Add a new fragmentShaderDefines_ member to store preprocessor macros\n- Prepend the macros to the shader source before compiling it\n\nSigned-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>\n---\n src/qcam/viewfinder_gl.cpp | 42 +++++++++++++++++++++++++++-----------\n src/qcam/viewfinder_gl.h   | 11 +++++-----\n 2 files changed, 35 insertions(+), 18 deletions(-)","diff":"diff --git a/src/qcam/viewfinder_gl.cpp b/src/qcam/viewfinder_gl.cpp\nindex 0fa06a290959..7cb5fb63656f 100644\n--- a/src/qcam/viewfinder_gl.cpp\n+++ b/src/qcam/viewfinder_gl.cpp\n@@ -7,6 +7,8 @@\n \n #include \"viewfinder_gl.h\"\n \n+#include <QByteArray>\n+#include <QFile>\n #include <QImage>\n \n #include <libcamera/formats.h>\n@@ -24,7 +26,7 @@ static const QList<libcamera::PixelFormat> supportedFormats{\n \n ViewFinderGL::ViewFinderGL(QWidget *parent)\n \t: QOpenGLWidget(parent), buffer_(nullptr), yuvData_(nullptr),\n-\t  fragmentShader_(nullptr), vertexShader_(nullptr),\n+\t  vertexShader_(nullptr), fragmentShader_(nullptr),\n \t  vertexBuffer_(QOpenGLBuffer::VertexBuffer),\n \t  textureU_(QOpenGLTexture::Target2D),\n \t  textureV_(QOpenGLTexture::Target2D),\n@@ -97,46 +99,49 @@ void ViewFinderGL::render(libcamera::FrameBuffer *buffer, MappedBuffer *map)\n bool ViewFinderGL::selectFormat(const libcamera::PixelFormat &format)\n {\n \tbool ret = true;\n+\n+\tfragmentShaderDefines_.clear();\n+\n \tswitch (format) {\n \tcase libcamera::formats::NV12:\n \t\thorzSubSample_ = 2;\n \t\tvertSubSample_ = 2;\n-\t\tfragmentShaderSrc_ = \":YUV_2_planes_UV.frag\";\n+\t\tfragmentShaderFile_ = \":YUV_2_planes_UV.frag\";\n \t\tbreak;\n \tcase libcamera::formats::NV21:\n \t\thorzSubSample_ = 2;\n \t\tvertSubSample_ = 2;\n-\t\tfragmentShaderSrc_ = \":YUV_2_planes_VU.frag\";\n+\t\tfragmentShaderFile_ = \":YUV_2_planes_VU.frag\";\n \t\tbreak;\n \tcase libcamera::formats::NV16:\n \t\thorzSubSample_ = 2;\n \t\tvertSubSample_ = 1;\n-\t\tfragmentShaderSrc_ = \":YUV_2_planes_UV.frag\";\n+\t\tfragmentShaderFile_ = \":YUV_2_planes_UV.frag\";\n \t\tbreak;\n \tcase libcamera::formats::NV61:\n \t\thorzSubSample_ = 2;\n \t\tvertSubSample_ = 1;\n-\t\tfragmentShaderSrc_ = \":YUV_2_planes_VU.frag\";\n+\t\tfragmentShaderFile_ = \":YUV_2_planes_VU.frag\";\n \t\tbreak;\n \tcase libcamera::formats::NV24:\n \t\thorzSubSample_ = 1;\n \t\tvertSubSample_ = 1;\n-\t\tfragmentShaderSrc_ = \":YUV_2_planes_UV.frag\";\n+\t\tfragmentShaderFile_ = \":YUV_2_planes_UV.frag\";\n \t\tbreak;\n \tcase libcamera::formats::NV42:\n \t\thorzSubSample_ = 1;\n \t\tvertSubSample_ = 1;\n-\t\tfragmentShaderSrc_ = \":YUV_2_planes_VU.frag\";\n+\t\tfragmentShaderFile_ = \":YUV_2_planes_VU.frag\";\n \t\tbreak;\n \tcase libcamera::formats::YUV420:\n \t\thorzSubSample_ = 2;\n \t\tvertSubSample_ = 2;\n-\t\tfragmentShaderSrc_ = \":YUV_3_planes.frag\";\n+\t\tfragmentShaderFile_ = \":YUV_3_planes.frag\";\n \t\tbreak;\n \tcase libcamera::formats::YVU420:\n \t\thorzSubSample_ = 2;\n \t\tvertSubSample_ = 2;\n-\t\tfragmentShaderSrc_ = \":YUV_3_planes.frag\";\n+\t\tfragmentShaderFile_ = \":YUV_3_planes.frag\";\n \t\tbreak;\n \tdefault:\n \t\tret = false;\n@@ -168,11 +173,24 @@ bool ViewFinderGL::createFragmentShader()\n \tint attributeVertex;\n \tint attributeTexture;\n \n-\t/* Create Fragment Shader */\n+\t/*\n+\t * Create the fragment shader, compile it, and add it to the shader\n+\t * program. The #define macros stored in fragmentShaderDefines_, if\n+\t * any, are prepended to the source code.\n+\t */\n \tfragmentShader_ = new QOpenGLShader(QOpenGLShader::Fragment, this);\n \n-\t/* Compile the fragment shader */\n-\tif (!fragmentShader_->compileSourceFile(fragmentShaderSrc_)) {\n+\tQFile file(fragmentShaderFile_);\n+\tif (!file.open(QIODevice::ReadOnly | QIODevice::Text)) {\n+\t\tqWarning() << \"Shader\" << fragmentShaderFile_ << \"not found\";\n+\t\treturn false;\n+\t}\n+\n+\tQString defines = fragmentShaderDefines_.join('\\n') + \"\\n\";\n+\tQByteArray src = file.readAll();\n+\tsrc.prepend(defines.toUtf8());\n+\n+\tif (!fragmentShader_->compileSourceCode(src)) {\n \t\tqWarning() << \"[ViewFinderGL]:\" << fragmentShader_->log();\n \t\treturn false;\n \t}\ndiff --git a/src/qcam/viewfinder_gl.h b/src/qcam/viewfinder_gl.h\nindex 7675d0a06351..53424dc10bc5 100644\n--- a/src/qcam/viewfinder_gl.h\n+++ b/src/qcam/viewfinder_gl.h\n@@ -65,17 +65,16 @@ private:\n \tQSize size_;\n \tunsigned char *yuvData_;\n \n-\t/* OpenGL components for rendering */\n-\tQOpenGLShader *fragmentShader_;\n-\tQOpenGLShader *vertexShader_;\n+\t/* Shaders */\n \tQOpenGLShaderProgram shaderProgram_;\n+\tQOpenGLShader *vertexShader_;\n+\tQOpenGLShader *fragmentShader_;\n+\tQString fragmentShaderFile_;\n+\tQStringList fragmentShaderDefines_;\n \n \t/* Vertex buffer */\n \tQOpenGLBuffer vertexBuffer_;\n \n-\t/* Fragment shader file name */\n-\tQString fragmentShaderSrc_;\n-\n \t/* YUV texture planars and parameters */\n \tGLuint textureUniformU_;\n \tGLuint textureUniformV_;\n","prefixes":["libcamera-devel","5/7"]}