[{"id":38951,"web_url":"https://patchwork.libcamera.org/comment/38951/","msgid":"<ffc347c7-ab79-406f-8dfe-72efc675ce67@nxsw.ie>","date":"2026-05-26T17:27:36","subject":"Re: [PATCH v4 1/5] egl: Add GL format parameter to eGLImage\n\tconstructor","submitter":{"id":226,"url":"https://patchwork.libcamera.org/api/people/226/","name":"Bryan O'Donoghue","email":"bod.linux@nxsw.ie"},"content":"On 21/05/2026 16:59, Robert Mader wrote:\n> In preparation for the following commits. This requires a minor\n> reordering in DebayerEGL::start() as the value for the input texture is\n> only known after initBayerShaders().\n> \n> Signed-off-by: Robert Mader <robert.mader@collabora.com>\n> ---\n>   include/libcamera/internal/egl.h           |  6 ++++--\n>   src/libcamera/egl.cpp                      | 22 +++++++++++++++++++++-\n>   src/libcamera/software_isp/debayer_egl.cpp | 10 +++++-----\n>   3 files changed, 30 insertions(+), 8 deletions(-)\n> \n> diff --git a/include/libcamera/internal/egl.h b/include/libcamera/internal/egl.h\n> index 0ec8ea6ec..825240dbb 100644\n> --- a/include/libcamera/internal/egl.h\n> +++ b/include/libcamera/internal/egl.h\n> @@ -51,14 +51,15 @@ class eGLImage\n>   public:\n>   \t/**\n>   \t * \\brief Construct an eGLImage with explicit stride\n> +\t * \\param[in] format Image GL format\n>   \t * \\param[in] width Image width in pixels\n>   \t * \\param[in] height Image height in pixels\n>   \t * \\param[in] stride Row stride in bytes\n>   \t * \\param[in] texture_unit OpenGL texture unit\n>   \t * \\param[in] texture_unit_uniform_id Shader uniform ID\n>   \t */\n> -\teGLImage(uint32_t width, uint32_t height, uint32_t stride, GLenum texture_unit, uint32_t texture_unit_uniform_id)\n> -\t\t: width_(width), height_(height), stride_(stride),\n> +\teGLImage(GLint format, uint32_t width, uint32_t height, uint32_t stride, GLenum texture_unit, uint32_t texture_unit_uniform_id)\n> +\t\t: format_(format), width_(width), height_(height), stride_(stride),\n>   \t\t  framesize_(stride * height),\n>   \t\t  texture_unit_uniform_id_(texture_unit_uniform_id),\n>   \t\t  texture_unit_(texture_unit)\n> @@ -79,6 +80,7 @@ public:\n>   \t\tglDeleteTextures(1, &texture_);\n>   \t}\n> \n> +\tGLint format_; /**< Image GL format */\n>   \tuint32_t width_; /**< Image width in pixels */\n>   \tuint32_t height_; /**< Image height in pixels */\n>   \tuint32_t stride_; /**< Row stride in bytes */\n> diff --git a/src/libcamera/egl.cpp b/src/libcamera/egl.cpp\n> index 19ae92305..2aabfc2e0 100644\n> --- a/src/libcamera/egl.cpp\n> +++ b/src/libcamera/egl.cpp\n> @@ -20,6 +20,8 @@\n> \n>   #include <libcamera/base/thread.h>\n> \n> +#include <GLES3/gl32.h>\n> +\n>   namespace libcamera {\n> \n>   LOG_DEFINE_CATEGORY(eGL)\n> @@ -124,13 +126,31 @@ void eGL::flushOutput()\n>    */\n>   int eGL::createDMABufTexture2D(eGLImage &eglImage, int fd, bool output)\n>   {\n> +\tEGLint drm_format;\n> +\n>   \tASSERT(tid_ == Thread::currentId());\n> \n> +\tswitch (eglImage.format_) {\n> +\tcase GL_RED:\n> +\tcase GL_LUMINANCE:\n> +\t\tdrm_format = DRM_FORMAT_R8;\n> +\t\tbreak;\n> +\tcase GL_RG:\n> +\t\tdrm_format = DRM_FORMAT_RG88;\n> +\t\tbreak;\n> +\tcase GL_RGBA:\n> +\t\tdrm_format = DRM_FORMAT_ARGB8888;\n> +\t\tbreak;\n> +\tdefault:\n> +\t\tLOG(eGL, Error) << \"unhandled GL format\";\n> +\t\treturn -ENODEV;\n> +\t}\n> +\n>   \t// clang-format off\n>   \tEGLint image_attrs[] = {\n>   \t\tEGL_WIDTH, (EGLint)eglImage.width_,\n>   \t\tEGL_HEIGHT, (EGLint)eglImage.height_,\n> -\t\tEGL_LINUX_DRM_FOURCC_EXT, DRM_FORMAT_ARGB8888,\n> +\t\tEGL_LINUX_DRM_FOURCC_EXT, drm_format,\n>   \t\tEGL_DMA_BUF_PLANE0_FD_EXT, fd,\n>   \t\tEGL_DMA_BUF_PLANE0_OFFSET_EXT, 0,\n>   \t\tEGL_DMA_BUF_PLANE0_PITCH_EXT, (EGLint)eglImage.stride_,\n> diff --git a/src/libcamera/software_isp/debayer_egl.cpp b/src/libcamera/software_isp/debayer_egl.cpp\n> index 7b9e02d90..8c1f2074d 100644\n> --- a/src/libcamera/software_isp/debayer_egl.cpp\n> +++ b/src/libcamera/software_isp/debayer_egl.cpp\n> @@ -583,14 +583,14 @@ int DebayerEGL::start()\n> \n>   \tLOG(Debayer, Debug) << \"Available fragment shader texture units \" << maxTextureImageUnits;\n> \n> +\tif (initBayerShaders(inputPixelFormat_, outputPixelFormat_))\n> +\t\treturn -EINVAL;\n> +\n>   \t/* Raw bayer input as texture */\n> -\teglImageBayerIn_ = std::make_unique<eGLImage>(width_, height_, inputConfig_.stride, GL_TEXTURE0, 0);\n> +\teglImageBayerIn_ = std::make_unique<eGLImage>(glFormat_, width_, height_, inputConfig_.stride, GL_TEXTURE0, 0);\n> \n>   \t/* Texture we will render to */\n> -\teglImageBayerOut_ = std::make_unique<eGLImage>(outputSize_.width, outputSize_.height, outputConfig_.stride, GL_TEXTURE1, 1);\n> -\n> -\tif (initBayerShaders(inputPixelFormat_, outputPixelFormat_))\n> -\t\treturn -EINVAL;\n> +\teglImageBayerOut_ = std::make_unique<eGLImage>(GL_RGBA, outputSize_.width, outputSize_.height, outputConfig_.stride, GL_TEXTURE1, 1);\n> \n>   \treturn 0;\n>   }\n> --\n> 2.54.0\n> \n\nThis looks good\n\n\nReviewed-by: Bryan O'Donoghue <bryan.odonoghue@linaro.org>\n\n---\nbod","headers":{"Return-Path":"<libcamera-devel-bounces@lists.libcamera.org>","X-Original-To":"parsemail@patchwork.libcamera.org","Delivered-To":"parsemail@patchwork.libcamera.org","Received":["from lancelot.ideasonboard.com (lancelot.ideasonboard.com\n\t[92.243.16.209])\n\tby patchwork.libcamera.org (Postfix) with ESMTPS id 63835BDCBC\n\tfor <parsemail@patchwork.libcamera.org>;\n\tTue, 26 May 2026 17:27:43 +0000 (UTC)","from lancelot.ideasonboard.com (localhost [IPv6:::1])\n\tby lancelot.ideasonboard.com (Postfix) with ESMTP id 3FF0A63025;\n\tTue, 26 May 2026 19:27:42 +0200 (CEST)","from mail-244119.protonmail.ch (mail-244119.protonmail.ch\n\t[109.224.244.119])\n\tby lancelot.ideasonboard.com (Postfix) with ESMTPS id 4822062FB1\n\tfor <libcamera-devel@lists.libcamera.org>;\n\tTue, 26 May 2026 19:27:41 +0200 (CEST)"],"Authentication-Results":"lancelot.ideasonboard.com; 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