{"id":27050,"url":"https://patchwork.libcamera.org/api/1.1/patches/27050/?format=json","web_url":"https://patchwork.libcamera.org/patch/27050/","project":{"id":1,"url":"https://patchwork.libcamera.org/api/1.1/projects/1/?format=json","name":"libcamera","link_name":"libcamera","list_id":"libcamera_core","list_email":"libcamera-devel@lists.libcamera.org","web_url":"","scm_url":"","webscm_url":""},"msgid":"<20260626113325.3218045-4-bryan.odonoghue@linaro.org>","date":"2026-06-26T11:33:20","name":"[v3,3/8] libcamera: egl: Add new helper attachTextureToFBO","commit_ref":null,"pull_url":null,"state":"new","archived":false,"hash":"ab7e7374ad9f125c072ddf3e4a2bd1cd1cfd2f4e","submitter":{"id":175,"url":"https://patchwork.libcamera.org/api/1.1/people/175/?format=json","name":"Bryan O'Donoghue","email":"bryan.odonoghue@linaro.org"},"delegate":null,"mbox":"https://patchwork.libcamera.org/patch/27050/mbox/","series":[{"id":6020,"url":"https://patchwork.libcamera.org/api/1.1/series/6020/?format=json","web_url":"https://patchwork.libcamera.org/project/libcamera/list/?series=6020","date":"2026-06-26T11:33:17","name":"libcamera: software_isp: gpu: Add go faster stripes","version":3,"mbox":"https://patchwork.libcamera.org/series/6020/mbox/"}],"comments":"https://patchwork.libcamera.org/api/patches/27050/comments/","check":"pending","checks":"https://patchwork.libcamera.org/api/patches/27050/checks/","tags":{},"headers":{"Return-Path":"<libcamera-devel-bounces@lists.libcamera.org>","X-Original-To":"parsemail@patchwork.libcamera.org","Delivered-To":"parsemail@patchwork.libcamera.org","Received":["from lancelot.ideasonboard.com (lancelot.ideasonboard.com\n\t[92.243.16.209])\n\tby patchwork.libcamera.org (Postfix) with ESMTPS id 18F06C3303\n\tfor <parsemail@patchwork.libcamera.org>;\n\tFri, 26 Jun 2026 11:33:45 +0000 (UTC)","from lancelot.ideasonboard.com (localhost [IPv6:::1])\n\tby lancelot.ideasonboard.com (Postfix) with ESMTP id 6A29565902;\n\tFri, 26 Jun 2026 13:33:44 +0200 (CEST)","from mail-wm1-x334.google.com (mail-wm1-x334.google.com\n\t[IPv6:2a00:1450:4864:20::334])\n\tby lancelot.ideasonboard.com (Postfix) with ESMTPS id 209EE658F7\n\tfor <libcamera-devel@lists.libcamera.org>;\n\tFri, 26 Jun 2026 13:33:41 +0200 (CEST)","by mail-wm1-x334.google.com with SMTP id\n\t5b1f17b1804b1-490cf3000f0so8767895e9.1\n\tfor <libcamera-devel@lists.libcamera.org>;\n\tFri, 26 Jun 2026 04:33:41 -0700 (PDT)","from inspiron14p-linux ([109.76.78.98])\n\tby smtp.gmail.com with ESMTPSA id\n\t5b1f17b1804b1-49268fe31b0sm79265985e9.4.2026.06.26.04.33.39\n\t(version=TLS1_3 cipher=TLS_AES_256_GCM_SHA384 bits=256/256);\n\tFri, 26 Jun 2026 04:33:39 -0700 (PDT)"],"Authentication-Results":"lancelot.ideasonboard.com; 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\n\tFri, 26 Jun 2026 04:33:40 -0700 (PDT)","From":"Bryan O'Donoghue <bryan.odonoghue@linaro.org>","To":"libcamera-devel@lists.libcamera.org","Cc":"bryan.odonoghue@linaro.org, pavel@ucw.cz,\n\tRobert Mader <robert.mader@collabora.com>","Subject":"[PATCH v3 3/8] libcamera: egl: Add new helper attachTextureToFBO","Date":"Fri, 26 Jun 2026 12:33:20 +0100","Message-ID":"<20260626113325.3218045-4-bryan.odonoghue@linaro.org>","X-Mailer":"git-send-email 2.54.0","In-Reply-To":"<20260626113325.3218045-1-bryan.odonoghue@linaro.org>","References":"<20260626113325.3218045-1-bryan.odonoghue@linaro.org>","MIME-Version":"1.0","Content-Transfer-Encoding":"8bit","X-BeenThere":"libcamera-devel@lists.libcamera.org","X-Mailman-Version":"2.1.29","Precedence":"list","List-Id":"<libcamera-devel.lists.libcamera.org>","List-Unsubscribe":"<https://lists.libcamera.org/options/libcamera-devel>,\n\t<mailto:libcamera-devel-request@lists.libcamera.org?subject=unsubscribe>","List-Archive":"<https://lists.libcamera.org/pipermail/libcamera-devel/>","List-Post":"<mailto:libcamera-devel@lists.libcamera.org>","List-Help":"<mailto:libcamera-devel-request@lists.libcamera.org?subject=help>","List-Subscribe":"<https://lists.libcamera.org/listinfo/libcamera-devel>,\n\t<mailto:libcamera-devel-request@lists.libcamera.org?subject=subscribe>","Errors-To":"libcamera-devel-bounces@lists.libcamera.org","Sender":"\"libcamera-devel\" <libcamera-devel-bounces@lists.libcamera.org>"},"content":"This method does what it says on the tin. It attaches a texture to a\nframebuffer object, splitting existing code into a helper function which we\nwill use in subsequent patches.\n\nReviewed-by: Robert Mader <robert.mader@collabora.com>\nSigned-off-by: Bryan O'Donoghue <bryan.odonoghue@linaro.org>\n---\n include/libcamera/internal/egl.h |  2 ++\n src/libcamera/egl.cpp            | 42 +++++++++++++++++++++++---------\n 2 files changed, 32 insertions(+), 12 deletions(-)","diff":"diff --git a/include/libcamera/internal/egl.h b/include/libcamera/internal/egl.h\nindex f7bfb28d4..4b0757afd 100644\n--- a/include/libcamera/internal/egl.h\n+++ b/include/libcamera/internal/egl.h\n@@ -109,6 +109,8 @@ public:\n \tint createOutputDMABufTexture2D(eGLImage &eglImage, int fd);\n \tvoid createTexture2D(eGLImage &eglImage, void *data);\n \n+\tint attachTextureToFBO(eGLImage &eglImage);\n+\n \tvoid pushEnv(std::vector<std::string> &shaderEnv, const char *str);\n \tvoid makeCurrent();\n \ndiff --git a/src/libcamera/egl.cpp b/src/libcamera/egl.cpp\nindex f03abb8ae..e83e24606 100644\n--- a/src/libcamera/egl.cpp\n+++ b/src/libcamera/egl.cpp\n@@ -112,6 +112,32 @@ void eGL::flushOutput()\n \tglFlush();\n }\n \n+/**\n+ * \\brief Attach a texture to a frame-buffer-object\n+ *\n+ * \\param[in,out] eglImage EGL image containing texture to attach to FBO\n+ *\n+ * Helper function to make attachment of texture to FBO easy to reuse.\n+ *\n+ * \\return 0 on success, or -ENODEV on failure\n+ */\n+int eGL::attachTextureToFBO(eGLImage &eglImage)\n+{\n+\tint ret = 0;\n+\n+\t// Generate a framebuffer from our texture direct to dma-buf handle buffer\n+\tglBindFramebuffer(GL_FRAMEBUFFER, eglImage.fbo_);\n+\tglFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, eglImage.texture_, 0);\n+\n+\tGLenum err = glCheckFramebufferStatus(GL_FRAMEBUFFER);\n+\tif (err != GL_FRAMEBUFFER_COMPLETE) {\n+\t\tLOG(eGL, Error) << \"glFrameBufferTexture2D error \" << err;\n+\t\tret = -ENODEV;\n+\t}\n+\n+\treturn ret;\n+}\n+\n /**\n  * \\brief Create a DMA-BUF backed 2D texture\n  * \\param[in,out] eglImage EGL image to associate with the DMA-BUF\n@@ -127,6 +153,7 @@ void eGL::flushOutput()\n int eGL::createDMABufTexture2D(eGLImage &eglImage, int fd, bool output)\n {\n \tEGLint drm_format;\n+\tint ret = 0;\n \n \tASSERT(tid_ == Thread::currentId());\n \n@@ -186,19 +213,10 @@ int eGL::createDMABufTexture2D(eGLImage &eglImage, int fd, bool output)\n \tglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);\n \tglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);\n \n-\tif (output) {\n-\t\t// Generate a framebuffer from our texture direct to dma-buf handle buffer\n-\t\tglBindFramebuffer(GL_FRAMEBUFFER, eglImage.fbo_);\n-\t\tglFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, eglImage.texture_, 0);\n+\tif (output)\n+\t\tret = attachTextureToFBO(eglImage);\n \n-\t\tGLenum err = glCheckFramebufferStatus(GL_FRAMEBUFFER);\n-\t\tif (err != GL_FRAMEBUFFER_COMPLETE) {\n-\t\t\tLOG(eGL, Error) << \"glFrameBufferTexture2D error \" << err;\n-\t\t\treturn -ENODEV;\n-\t\t}\n-\t}\n-\n-\treturn 0;\n+\treturn ret;\n }\n \n /**\n","prefixes":["v3","3/8"]}