{"id":25129,"url":"https://patchwork.libcamera.org/api/1.1/patches/25129/?format=json","web_url":"https://patchwork.libcamera.org/patch/25129/","project":{"id":1,"url":"https://patchwork.libcamera.org/api/1.1/projects/1/?format=json","name":"libcamera","link_name":"libcamera","list_id":"libcamera_core","list_email":"libcamera-devel@lists.libcamera.org","web_url":"","scm_url":"","webscm_url":""},"msgid":"<20251120233347.5046-6-bryan.odonoghue@linaro.org>","date":"2025-11-20T23:33:29","name":"[v4,05/23] libcamera: shaders: Use highp not mediump for float precision","commit_ref":null,"pull_url":null,"state":"superseded","archived":false,"hash":"dc97ff110d1bd4a28ed89752f81742ba2939ed68","submitter":{"id":175,"url":"https://patchwork.libcamera.org/api/1.1/people/175/?format=json","name":"Bryan O'Donoghue","email":"bryan.odonoghue@linaro.org"},"delegate":null,"mbox":"https://patchwork.libcamera.org/patch/25129/mbox/","series":[{"id":5600,"url":"https://patchwork.libcamera.org/api/1.1/series/5600/?format=json","web_url":"https://patchwork.libcamera.org/project/libcamera/list/?series=5600","date":"2025-11-20T23:33:24","name":"Add GLES 2.0 GPUISP to libcamera","version":4,"mbox":"https://patchwork.libcamera.org/series/5600/mbox/"}],"comments":"https://patchwork.libcamera.org/api/patches/25129/comments/","check":"pending","checks":"https://patchwork.libcamera.org/api/patches/25129/checks/","tags":{},"headers":{"Return-Path":"<libcamera-devel-bounces@lists.libcamera.org>","X-Original-To":"parsemail@patchwork.libcamera.org","Delivered-To":"parsemail@patchwork.libcamera.org","Received":["from lancelot.ideasonboard.com (lancelot.ideasonboard.com\n\t[92.243.16.209])\n\tby patchwork.libcamera.org (Postfix) with ESMTPS id 483E5BD80A\n\tfor <parsemail@patchwork.libcamera.org>;\n\tThu, 20 Nov 2025 23:34:05 +0000 (UTC)","from lancelot.ideasonboard.com (localhost [IPv6:::1])\n\tby lancelot.ideasonboard.com (Postfix) with ESMTP id 1078C60AA8;\n\tFri, 21 Nov 2025 00:34:05 +0100 (CET)","from mail-wr1-x434.google.com (mail-wr1-x434.google.com\n\t[IPv6:2a00:1450:4864:20::434])\n\tby lancelot.ideasonboard.com (Postfix) with ESMTPS id 7A82E60A80\n\tfor <libcamera-devel@lists.libcamera.org>;\n\tFri, 21 Nov 2025 00:34:02 +0100 (CET)","by mail-wr1-x434.google.com with SMTP id\n\tffacd0b85a97d-42b3b0d76fcso786271f8f.3\n\tfor <libcamera-devel@lists.libcamera.org>;\n\tThu, 20 Nov 2025 15:34:02 -0800 (PST)","from inspiron14p-linux.ht.home (188-141-3-146.dynamic.upc.ie.\n\t[188.141.3.146]) by smtp.gmail.com with ESMTPSA id\n\tffacd0b85a97d-42cb7fa3a81sm7984139f8f.26.2025.11.20.15.34.00\n\t(version=TLS1_3 cipher=TLS_AES_256_GCM_SHA384 bits=256/256);\n\tThu, 20 Nov 2025 15:34:01 -0800 (PST)"],"Authentication-Results":"lancelot.ideasonboard.com; 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\n\tThu, 20 Nov 2025 15:34:01 -0800 (PST)","From":"Bryan O'Donoghue <bryan.odonoghue@linaro.org>","To":"libcamera-devel@lists.libcamera.org","Cc":"pavel@ucw.cz, Bryan O'Donoghue <bryan.odonoghue@linaro.org>,\n\tKieran Bingham <kieran.bingham@ideasonboard.com>","Subject":"[PATCH v4 05/23] libcamera: shaders: Use highp not mediump for float\n\tprecision","Date":"Thu, 20 Nov 2025 23:33:29 +0000","Message-ID":"<20251120233347.5046-6-bryan.odonoghue@linaro.org>","X-Mailer":"git-send-email 2.51.2","In-Reply-To":"<20251120233347.5046-1-bryan.odonoghue@linaro.org>","References":"<20251120233347.5046-1-bryan.odonoghue@linaro.org>","MIME-Version":"1.0","Content-Transfer-Encoding":"8bit","X-BeenThere":"libcamera-devel@lists.libcamera.org","X-Mailman-Version":"2.1.29","Precedence":"list","List-Id":"<libcamera-devel.lists.libcamera.org>","List-Unsubscribe":"<https://lists.libcamera.org/options/libcamera-devel>,\n\t<mailto:libcamera-devel-request@lists.libcamera.org?subject=unsubscribe>","List-Archive":"<https://lists.libcamera.org/pipermail/libcamera-devel/>","List-Post":"<mailto:libcamera-devel@lists.libcamera.org>","List-Help":"<mailto:libcamera-devel-request@lists.libcamera.org?subject=help>","List-Subscribe":"<https://lists.libcamera.org/listinfo/libcamera-devel>,\n\t<mailto:libcamera-devel-request@lists.libcamera.org?subject=subscribe>","Errors-To":"libcamera-devel-bounces@lists.libcamera.org","Sender":"\"libcamera-devel\" <libcamera-devel-bounces@lists.libcamera.org>"},"content":"We get better sample resolution with highp instead of mediump.\n\nAcked-by: Kieran Bingham <kieran.bingham@ideasonboard.com>\nSigned-off-by: Bryan O'Donoghue <bryan.odonoghue@linaro.org>\n---\n include/libcamera/internal/shaders/RGB.frag             | 2 +-\n include/libcamera/internal/shaders/YUV_2_planes.frag    | 2 +-\n include/libcamera/internal/shaders/YUV_3_planes.frag    | 2 +-\n include/libcamera/internal/shaders/YUV_packed.frag      | 2 +-\n include/libcamera/internal/shaders/bayer_1x_packed.frag | 2 +-\n include/libcamera/internal/shaders/bayer_unpacked.frag  | 2 +-\n 6 files changed, 6 insertions(+), 6 deletions(-)","diff":"diff --git a/include/libcamera/internal/shaders/RGB.frag b/include/libcamera/internal/shaders/RGB.frag\nindex 4c374ac98..724395894 100644\n--- a/include/libcamera/internal/shaders/RGB.frag\n+++ b/include/libcamera/internal/shaders/RGB.frag\n@@ -6,7 +6,7 @@\n  */\n \n #ifdef GL_ES\n-precision mediump float;\n+precision highp float;\n #endif\n \n varying vec2 textureOut;\ndiff --git a/include/libcamera/internal/shaders/YUV_2_planes.frag b/include/libcamera/internal/shaders/YUV_2_planes.frag\nindex 1d5d12062..d286f1179 100644\n--- a/include/libcamera/internal/shaders/YUV_2_planes.frag\n+++ b/include/libcamera/internal/shaders/YUV_2_planes.frag\n@@ -6,7 +6,7 @@\n  */\n \n #ifdef GL_ES\n-precision mediump float;\n+precision highp float;\n #endif\n \n varying vec2 textureOut;\ndiff --git a/include/libcamera/internal/shaders/YUV_3_planes.frag b/include/libcamera/internal/shaders/YUV_3_planes.frag\nindex 8f788e90a..8e3e0b4a5 100644\n--- a/include/libcamera/internal/shaders/YUV_3_planes.frag\n+++ b/include/libcamera/internal/shaders/YUV_3_planes.frag\n@@ -6,7 +6,7 @@\n  */\n \n #ifdef GL_ES\n-precision mediump float;\n+precision highp float;\n #endif\n \n varying vec2 textureOut;\ndiff --git a/include/libcamera/internal/shaders/YUV_packed.frag b/include/libcamera/internal/shaders/YUV_packed.frag\nindex b9ef9d41b..3c9e3e397 100644\n--- a/include/libcamera/internal/shaders/YUV_packed.frag\n+++ b/include/libcamera/internal/shaders/YUV_packed.frag\n@@ -6,7 +6,7 @@\n  */\n \n #ifdef GL_ES\n-precision mediump float;\n+precision highp float;\n #endif\n \n varying vec2 textureOut;\ndiff --git a/include/libcamera/internal/shaders/bayer_1x_packed.frag b/include/libcamera/internal/shaders/bayer_1x_packed.frag\nindex f53f55758..19b13ad08 100644\n--- a/include/libcamera/internal/shaders/bayer_1x_packed.frag\n+++ b/include/libcamera/internal/shaders/bayer_1x_packed.frag\n@@ -20,7 +20,7 @@\n  */\n \n #ifdef GL_ES\n-precision mediump float;\n+precision highp float;\n #endif\n \n /*\ndiff --git a/include/libcamera/internal/shaders/bayer_unpacked.frag b/include/libcamera/internal/shaders/bayer_unpacked.frag\nindex 7e35ca88e..aa7a1b004 100644\n--- a/include/libcamera/internal/shaders/bayer_unpacked.frag\n+++ b/include/libcamera/internal/shaders/bayer_unpacked.frag\n@@ -16,7 +16,7 @@ Copyright (C) 2021, Linaro\n \n //Pixel Shader\n #ifdef GL_ES\n-precision mediump float;\n+precision highp float;\n #endif\n \n /** Monochrome RGBA or GL_LUMINANCE Bayer encoded texture.*/\n","prefixes":["v4","05/23"]}